Author Archives: Bruce Caron

Building a Double Loop for Liquid Innovation

Building a Double Loop for Liquid Innovation

By relying on transparent decision processes, open information flows, and shared—and celebrated—values, double-loop governance can power a virtual organization to hold together large collections of otherwise independent, and even conflicting, groups (for- and not-for profit organizations, widely scattered science disciplines, suppliers and end users, etc.). They can also house large numbers of self-organizing subgroups, each one of these working teams (the ESIP Federation calls them “clusters”) is committed to specific action points.  This creates what Hagel and Brown (2011) call a “creation net” for open innovation within a virtual organization.

This creation network is enabled by a certain quality of learning within interactions, a greater quantity of information flows (and/or a greater attention to these), an availability of interpersonal trust (based on demonstrated skills and commitment), and an environment of reflexive involvement: all benefits of belonging to  a community-led double-loop governance. When members are given license to form working teams based on their own informed insights into where the adjacent possible is found, creative interactions and new knowledge become predictable outcomes.

The “adjacent possible” is a notion that comes from biological theories of coherent change. It describes how an environment between static and chaos provides a repertoire of available changes. Adjacency is a helpful way to describe how a virtual organization can use a combination of well-designed face-to-face meetings and Internet-based communication/collaboration technologies to create the spaces where, as Matt Ridley (http://www.rationaloptimist.com/home) calls it, “ideas go to have sex.”  If you can point to your organization and truthfully say: “this is where ideas go to have sex,” (or something like that), then you’ve built a place where the idea makers among your members will be happiest and most creative.

Steven Johnson, <http://www.ted.com/speakers/steven_johnson.html>, uses the metaphor of “liquid” to describe the optimal network environment to enable innovation (Johnson, 2011). “Solid” networks are too stiff to pivot toward “the adjacent possible” where new ideas sprout. “Gas” networks are too chaotic. “In a solid, the opposite happens: the patterns have stability, but they are incapable of change. But a liquid network creates a more promising environment for the system to explore the adjacent possible. “ (Kindle Locations 611-614).

More specifically, liquid networks—and the virtual organizations that create these—enable individual members to explore the adjacent possible; “When the first market towns emerged in Italy, they didn’t magically create some higher-level group consciousness. They simply widened the pool of minds that could come up with and share good ideas. This is not the wisdom of the crowd, but the wisdom of someone in the crowd. It’s not that the network itself is smart; it’s that the individuals get smarter because they’re connected to the network.” (Ibid, Kindle Locations 677-680). The liquid network is another way of talking about network diversity, the optimal mix of strong ties, weak ties, and strangers in direct communication (See: Ruef, 2002) that is a strong predictor for innovation.

References

Volunteer Engagement in your Double-Loop Organization

Lamp lighters at Burning Man. Burning Man requires 2000 volunteers (Chen 2009)—almost all of whom also buy tickets and pay their own expenses—to run Black Rock City.Photo by Trey Ratcliff. CC licensed. http://www.stuckincustoms.com/

Volunteer Engagement in your Double-Loop Organization

How does double-loop governance help engage volunteers? What is different about the “culture” of a double-loop organization, how does this difference matter to volunteers?

 

Community-led virtual organizations work every day to engage volunteers and develop leadership from the member community.  There is no governance solution that can put this process on autopilot. The loss of commitment by volunteers was reported in more than seventy-seven percent of narratives about the failure of non-profit organizations (Duckles, Hager, and Galaskiewicz, 2005, p. 190). To use a nautical metaphor, we can say that member investment in the values and the vision of the organization is like a tail wind, and double-loop governance is a spinnaker that catches this. Extending this metaphor, the staff still needs to keep rowing, and someone needs to hold the rudder. But a lot of valuable velocity is acquired by capturing member investment.

Malone, Laubacher, and Dellarocas (2009) describe three elemental motivations for participation in an organization: money, love, and glory. In virtual organizations that rely on volunteer experts, the “money” motivation is specifically unavailable. In fact these experts often have full-time work elsewhere. Love and glory are the two remaining sources of the motivation for investment by members.

Above, we noted that double-loop organizations base their governance on values that are owned, shared, and celebrated by its members. While members may not totally love these values, the fact that they own them and cherish them, celebrate them regularly, and modify them with care is as close to love as any organization can accomplish.  By supporting meritocracy, the double-loop organization opens an arena for glory. How effectively this arena is articulated will impact the success of the organization. Leadership needs to be cultivated, captured, and recognized. Much of the work of a large double-loop organization may be done in self-organizing subgroups, and so some transparent process to recognize this work needs to become an integral aspect of how the larger organization, and the entire membership community, measures value.

Single-loop organizations also attempt to capitalize on love and glory. Reputation systems and “communities of practice” can be added to any organization. Social media savvy online stores such as Amazon and eBay have built strong reputation systems for sellers and reviewers. Premier reviewers can see their reviews show up at the top of lists. Airline and hotel companies build “loyalty” (a substitute for “love”) by offering rewards for repeat purchases. But for volunteer-based organizations, these interactions fail to produce the level of member investment that a double-loop organization can provide.  That investment is time and talent they give to your collective goals. It is a resource that most budgets cannot buy. Double-loop governance gives your member community good reasons to trust the efforts of your staff, to contribute to governance tasks, and to care for your vision and your values.

References

Risks and Costs of Double-Loop Governance for Your Organization

Yes, you will be giving all your members the power to steer. Image from the Valve New Employee Manual.

Risks and Costs of Double-Loop Governance for Your Organization

There are real costs and real risks in choosing a double-loop governance scheme. Single-loop, top-down management is significantly more efficient in the short run. Funders may expect a management plan that spells out a hierarchy of communication and responsibility. And, if your organization does not need or want to sustain itself for more than a couple years, then double-loop management may be a wrong decision. But if you are looking to build a virtual organization that has a good chance to be sustained for years or decades through community effort (including downstream fund development) and a small staff, then an initial investment in double-loop governance is key. You will need to sell this to your funders as an investment in sustainability.

From the perspective of the founders, the main risks in implementing double-loop governance comes from the ability of the community to alter the founder’s vision for the organization. Double-loop governance lets everybody steer. This means that the direction travelled will happen through a rough consensus. It also means that the vehicle can move rapidly to another direction once everyone is on board with the new vision.

When decisions are owned by the community, the community will express its own vision. Bacon (2009) has some recommendations for start-up community leadership that can provide some added stability to the initial vision during the boot-strapping period. But the final word will belong to the community. If you are building an organization and cannot let go of your own vision of its future and goals, then build it with a single-loop management, and trust that you have enough charisma to hold it together. Otherwise, offer the vision to your members and give them the tools to make this something they can celebrate.

In terms of cost, the main obstacle to double-loop governance is time. It will take additional months of discussion to arrive at a rough consensus about the governance system documents. (ESIP Federation members worked constantly for more than two years to arrive at their final first draft of a constitution and bylaws.) And it will take additional time for subsequent decisions to be vetted by the community before they can be implemented. Transparent decision making also means giving time for member feedback. Fortunately, much of the business plan implementation efforts can be distributed into subgroups which can be given enough self-governance to streamline their decisions and to accomplish work on specific action points in an agile fashion. This is how major open source software efforts are currently organized.

Staffing a double-loop governed organization requires finding people who have enough patience to stick to the processes that have been decided by the community. They also need to resign themselves to the basic idea that each member is also their boss: all members have the right to comment on the ongoing workings of the organization.  Then again, it’s also the case that members have an obligation to recognize the good work of the staff.

References

Bootstrapping the Double-Loop Governed Organization

Ready to blaze the trail for your organization? Photo by PixelPlacebo on Flickr. CC licensed.

 

So, you want to start a new virtual organization. Perhaps you have been awarded some funds to do so. Here are Seven Key Suggestions.

First Suggestion: Read Jono Bacon’s The Art of Community. Bacon has more good advice than you will find in a hundred blogs. Governance is not the same thing as management. “Don’t fall into the trap of assuming that governance is merely about decision-making. There is no reason why you can’t constrict it in this way, but you will be missing out on a wealth of opportunities to excite and energize your community.” (Bacon, 219). What Bacon will also tell you, and it’s very important, is that you need to build your community and its governance first thing. This is not a “phase 2” activity in any plan.

Second Suggestion: Connect with the community on the issue of membership. Who gets it, what levels there are, who gets to vote, who gets to lead, and how to manage conflicts: getting some early conversations done with the community, and particularly those who will be asked to volunteer, will help to draft that part of the initial governing documents. Remember that you are setting up the initial conditions for your member-led organization. Double-loop governance means that your members will be able to rethink membership rules and roles.

Third Suggestion: No matter how much you want to implement a plan with your team, and no matter how you have researched effective governance, you will only be creating a temporary framework for your membership to use as a first go-around for a governance system. Because you are giving your members the ability to make changes in the documents you have drafted , you have to understand this: they will make changes, probably right away before even an initial vote is taken. And then remember: this is a good thing. So, put the texts up on a wiki and let them have a go at it. The sooner they come to own the text, the sooner they will start to celebrate its vision.

Fourth Suggestion: Put some budget into play if you have this, but not to pay volunteers for their time (Here is some advice about money and volunteers: http://cybersocialstructure.org/2011/08/10/staffandvolunteers/). Help support communication, pay for students to do some background research for a draft business plan (the “how” of your organization), bring in some key community members for a workshop, but open this up through video conferencing, and support some others who express and interest to also be present.

Fifth Suggestion: Always work toward a rough consensus, and never erase “minority reports.” Let conflicts rise to the surface and deal with them quickly. Leave their content open for others to see. Show your members that their time, their skills, and their opinions are honored, even if they are overruled. Jono Bacon has great advice for conflict resolution.

Sixth Suggestion: Ignite some preliminary teamwork by having the initial community vote on two or three small, “low hanging fruit” efforts and then support ad hoc teams (clusters) to address these. By this you begin to show an initial innovation ROI the virtual organization will build upon.

Seventh Suggestion: Hold face-to-face meetings, but keep them from being PPT centric. Plan for small-group discussions and multiple breakouts, and hold the meetings in convivial neighborhoods, not airport hotels. Gather as many members as are there and read over the founding governance documents paragraph by paragraph (but only once, and then set up a process to edit the text online until the document goes up for a final vote), and let the group speak their concerns. Open up the entire budget for the membership to give their suggestions. If possible, let the membership vote on the budget after suggestions have been taken and changes made (a real vote).

These suggestions are just a starting point for boot-strapping a double-loop governed virtual organization. Once the hard work of building in double-loop governance into the culture of the organization is over, the rewarding work of seeing how this accelerates volunteer engagement can begin, and the creative work of husbanding this engagement into your organization’s business and strategic goals can be fully supported through the culture and the values, and the celebrated vision you own as a community.

Walking the walk is only hard when you haven’t tried it

For many organizations, the rush to market and the lure of some short-term exit strategy might make all this focus on congruence and culture and values and vision seem superfluous. And if your goal is to start-up and sell your business in the next 24 months, you would be wise to stick to a single-loop management plan (with a hefty stock option, because you will not have much love or glory). But if you are tasked to build a virtual organization that can stand on its community-based resources, you should seriously consider building in double-loop governance from day one.  What you are offering your membership (or your employees, or your customers) is a congruent experience: whatever your brand (or your vision) will become, it will emerge directly from your culture. When you put double-loop governance at the heart of your organization, you might want to stand back. Because ideas will definitely be having sex here.

 

References

Double-Loop Governance References

Anderson, L.  (1997) Argyris and Schon’s theory on congruence and learning [On line].  Available at http://www.uq.net.au/action_research/arp/argyris.html .

Argyris, C., & Schön, D. (1978) Organizational learning: A theory of action perspective, Reading, Mass: Addison Wesley.

Bacon, Jono. (2009) The Art of Community: Building the New Age of Participation. Sebastapol:OʼReilly. Available at: http://www.artofcommunityonline.org/downloads/jonobacon-theartofcommunity-1ed.pdf .

Bourdieu, Pierre (1990) The Logic of Practice. Stanford: Stanford University Press. [Originally Le Sens Practique Paris: Éditions de Minuit. 1980.]

Chen, Katherine K. (2009) Enabling Creative Chaos: The Organization Behind the Burning Man Event. Chicago: University of Chicago Press. Kindle Edition.

Christensen, Clayton M. (2002) “Coping with Your Organization’s Innovation Capabilities.” In Frances Hesselbein; Marshall Goldsmith; Iain Somerville. Leading for Innovation: And Organizing For Results. Kindle Edition. Originally published by Josey-Bass: New York.

Duckles, Beth M., Mark A. Hager, and Joseph Galaskiewicz (2005) “How Nonprofits Close: Using Narratives to Study Organizational Processes.” Pp. 169-203 in Qualitative Organizational Research: Best Papers from the Davis Conference on Qualitative Research, ed. Kimberly D. Elsbach. Greenwich, CT: Information Age Publishing.

Giddens, Anthony. (1994) Beyond Left and Right: The Future of Radical Politics. Stanford: Stanford University Press.

Hsieh, Tony (2010-05-20). Delivering Happiness: A Path to Profits, Passion, and Purpose. Hachette Book Group. Kindle Edition.

Johnson, Steven (2011-10-04). Where Good Ideas Come From: The Natural History of Innovation. Penguin Group. Kindle Edition.

Kao, John. (2002) “Reinventing Innovation: A Perspective from The Idea Factory.” In Frances Hesselbein; Marshall Goldsmith; Iain Somerville. Leading for Innovation: And Organizing For Results. Kindle Edition. Originally published by Josey-Bass: New York.

Hagel, John III and John Seeley Brown (2008) “Creation Nets: Harnessing The Potential Of Open Innovation” Journal of Service Science. Vol. 1. No 2. Pp. 27-40.

Lehr, Jennifer K. and Ronald E. Rice (2002) “Organizational Measures as a Form of Knowledge Management: A Multitheoretic, Communication-Based Exploration. Journal of the American Society for Information Science and Technology. 53:12. Pp. 1060-1073.

Malone, Thomas W., Laubacher, Robert and Dellarocas, Chrysanthos N., Harnessing Crowds: Mapping the Genome of Collective Intelligence (February 3, 2009). MIT Sloan Research Paper No. 4732-09. Available at SSRN: http://ssrn.com/abstract=1381502 .

Ruef, Martin (2002) “Strong ties, weak ties, and islands: structural and cultural predictors of organizational innovation.” Industrial and Corporate Change, Volume 11, Number 3, pp. 427–449.

Sinek, Simon (2009-09-23). Start with Why: How Great Leaders Inspire Everyone to Take Action. Penguin Group. Kindle Edition.

Smith, M. K. (2001) “Chris Argyris: theories of action, double-loop learning and organizational learning,” the encyclopedia of informal education, http://www.infed.org/thinkers/argyris.htm. Last update: December 01, 2011.

Valve Corporation Handbook for New Employees. (2012) Kirkwood: Valve Press. Available on the Internet on April 22, 2012 at: http://newcdn.flamehaus.com/Valve_Handbook_LowRes.pdf .

Acknowledgements: I want to thank Erin Robinson for her insights on an early draft.

Earth Cube as a Double Loop organization

I’ve been listening in on the opening discussions at the Earth Cube governance meeting, and I’m impressed by the level of passion and amount of expertise at the table. I’m also interested in how the conversations seem to whiplash from notions of democracy and community to ideas for data standards. People have come to the table with divergent notions of what governance means, although they are also aware that governance can mean both democracy and data standards. I would like to argue that they are looking at the same organization, but they are each describing only one of the governance “loops” that will be needed for Earth Cube.

Take a look at this Keynote talk by Clay Shirky (DrupalCon 2011)

http://archive.org/details/drupalconchi_day2_keynote_clay_shirky

about 45 minutes into the video Clay is talking about organizations that not only fix problems, but that simultaneously can solve the larger issues that created the problems. In these “double-loop” organizations, the members agree to governance rules that solve common problems for their interactions (e.g., data sharing). At the same time, they agree to own these rules, that is, to govern their governance system. And so, when someone talks about building community, protecting expressive capabilities, voting, officers, and working consensus, constitution and bylaws, vision statements and goals: they are approaching Earth Cube governance from the second loop. This is where the members of Earth Cube agree to be its owners. And when someone talks about data sharing policies (enforcement, compliance, standards, etc.) for Earth Cube, they are also bringing to the table issues integral to governance. These are the activities, the goals, and the outcomes of Earth Cube as a distributed/virtual organization.

First loop governance fixes problems for the Earth Cube member community. Second loop governance creates what sociologists call “agency.” This agency is the ability/capability to govern how the community will fix its problems. Does there need to be a committee? Who gets to be on the committee? Who is involved in a decision? Who do you talk to if you feel your voice has not been heard? Second-loop governance is responsible to answer all of these questions. In a typical NSF project, this is called “management.” PI and Co-PIs are charged to create and implement an effective management plan. But who should create and implement an effective second-loop governance plan? The current vision for Earth Cube puts the community into this role. Members of the community are stepping up to guide this process. But a much larger community-wide conversation will need to happen before any second-loop governance plan can be implemented.

What about first-loop governance planning? When should this happen, and how? Initial discussions about the scope of the problems to be fixed and the solution spaces for these fixes will help articulate the amount of (loop-one) governance activities needed to effect the fixes. The model that emerges will guide the second-loop governance planners to better solutions for their level of governance. For example, if community buy-in to a strict set of data standards is needed, then the second-loop governance effort will need to plan to build a strong community. If the main requirement is better communication, then a much weaker community will suffice.  But again, these discussions will need to be revisited after the second-loop governance effort is agreed to by the members. So the governance boot-strapping process will resonate between the two loops until the initial governance plan is accepted by the Earth Cube members. At that point, the second-loop governance is empowered to address new fixes, and to fix itself whenever this is needed.

A good example of this can be found in the history of the ESIP Federation. The Federation spent more than two years, and included direct participation by several dozen members before it finalized its constitution and bylaws (the main second-loop outcome). When the final vote was taken, and these documents were accepted by consensus, then the various committees, and emergent working groups and thematic “clusters” were supported to begin to fix problems faced by Federation members: data interoperability and stewardship being chief among these.

Building a governance model for Earth Cube will require looking into both loops: the first loop describes a number of fixes planned to address common problems (mainly around data use and sharing), while the second loop describes how the Earth Cube community can acquire ownership for the decision processes to determine which fixes are most important, and how to engage the broader community in their implementation.

Community Engagement: your agency does not have the budget to not support this

Funded research that includes a charge to engage a community (of scholars, end users, students, etc.) in doing this research, or in using its products (data, metadata, standards, etc.) is usually underfunded. There are two simple reasons for this. The first reason is that agencies typically underestimate the cost of doing community engagement through community governance. The second is that money is a very poor instrument for directly accomplishing engagement, mainly because of the perverse effects this has on volunteerism.

At the same time, efforts to support “community” are often pursued without actually building community-based governance. Project budgets may include large amounts of “participant support” for annual “community meetings” that could help build engagement. But without the governance structure that puts the community in a position to determine key aspects of the core activities, these meetings are really only very expensive alternatives to an email list. The attendees may learn something, and will forge their own interpersonal connections, but the work of building community through governance is left undone.

I was once “voted” onto the policy committee of a large agency-funded effort. The first thing we were told, after they flew us in to the annual “community” meeting, was that the committee did not make policies. Similarly, the act of voting was used without any available model of membership. There are better ways to get the community engaged.

One of the reasons that community engagement has become more visible as a goal is the realization that “network effects” can greatly amplify the impacts of a research project’s outcomes.  Indeed, Metcalfe’s Law tells us that value of a network is proportional to the square of the number of members (n2). Bringing network effects to research collaboratories can accelerate communication of ideas and knowledge sharing. A more recent study by David Reed points to an even larger effect: that of group-forming networks. Networks that allow members to self select into smaller groups (clusters) approach an exponential increase in the scale of interactions (2n), a scale that grows much faster than any power law distribution. Enabling the network to create internal, purposeful subgroups where members are highly engaged is one strategy that can really pay off for a funded research project.

The two curves in these graphs are familiar to most. The top one is the “power law” curve, which describes many distributions, notably, the expected relationship between the amount of attention/activity on an open Internet network in relation to the number of people so engaged. This is the usual “10% of the members do 90% of the work” situation. The bottom curve is the “bell curve” normal distribution, where the main mode is high-activity. What is important to notice here is that the space under the normal curve is much larger than the space under the power law curve. Much more activity is happening here, even if the number of people are the same.

The use of community-led governance to foster engagement is covered in several other posts on this site. There are some real examples of this that can be studied. The Federation of Earth Science Information Partners (ESIPfed.org) is one.  I would guess that many agency program managers can point to histories of counter examples: of projects that never created any governance capabilities, even while they spend huge amounts of budget on “community.”

The amount of real governance required to support activities also depends on what types of activities need to be supported. If communication is the goal, then a relatively weak governance system will suffice. If real collaborations (those purposeful subgroups) are to be supported, then a robust governance system may be needed. Clay Shirky examines three levels of social interaction: communication, coordination, and collaboration. Each of these levels needs its own type of governance.

Distributing activities across an engaged volunteer network of peers can use a very limited budget to accomplish everything that needs to be done. Money is not the driving force here. It is rarely the case that agencies cannot afford to support governance through project research budgets; more to the point, they cannot afford to not support this if they want to accomplish what only a community can do.

Volunteers or staff: Who is holding up your virtual organization?

Getting the right mix of staff and volunteers for a virtual organization is a crucial task for sustainability. The key is to take limited resources (if you have unlimited resources, call me) and invest these in directions that bring the best return for all.

What are volunteers good for? Many a community organizer has had moments when the answer to this is all too clear. Thankfully, those moments do pass. Volunteers are the heart of a virtual organization. Keeping this organ alive and well is job one for staff. Volunteers bring skills, vision, energy, and passion to the organization. They tend to do so in short-term increments. They need to know their efforts are valuable. This knowledge prompts them to stay engaged. Through the serial engagement of many volunteers, certain activities are maintained: governance, oversight, incremental work on infrastructure, a supply of new ideas, and, yes, occasional sidetracks. Nobody can sell your organization to donors and new partners better than volunteers. And nobody can grow your organization over time and on budget like volunteers.

What is your staff good for? Staff are the backbone of any virtual organization. They keep it on track and guide its fortunes. They have responsibility for those tasks that volunteers should not be asked to perform (more about this soon). They also have responsibility to keep volunteers engaged. They do the thank-less work and get paid for this. But that doesn’t mean the organization doesn’t owe them a heap of thanks. Still, they are professionals, and need to step up an take charge when the need arises. Generically, the work of staff falls into two buckets: everyday necessary tasks and putting out fires. Volunteers should not be asked to perform these types of work. Staff run the events on the organization’s calendar; they manage the web-presence, the accounting, the teleconferences, and a hundred day-to-day activities. They facilitate volunteer efforts. And, when the website is hacked, or the projector bulb burns out, they fix it.

Volunteers get called in to plan and direct new activities and articulate new goals. Ideally, they are given a say (not just a voice) in the organization’s operational budget. Because they do the planning and determine the budget, it’s only fair that they do some of the work. They can be tasked to scope out any new work required by a new goal and to build new capabilities to meet this. Then they either do the work, or determine that the job is too big for them to accomplish. When the volunteers are done with their efforts, the outcomes are passed back to staff to incorporate into the organization’s operational inventory. Sometimes the outcomes are not fully ready to use (having been built by volunteers). Staff might need to hire an outside expert to polish the work. Note: this person should be fully “outside” and not a community member. Never hire a community member as a consultant to fix another community member’s volunteered contribution.

When the job is too big, volunteers might ask for some support (more often they just stop answering emails). There are many ways to support volunteers. Paying them is the least valuable, as this transforms them into non-volunteers. There are several descriptions of the negative impacts of paying volunteers. Basically you are pissing in your own soup. Other means of support are always better: find them assistants (pay for interns), pay their travel, pay for hardware and software when required, and, if nothing else works, add staff to help. Sometimes, this might mean making a skilled volunteer a “fellow” for a short period of time. This move should include a community vote, including an open call for the fellow position within the community. The community is tasked to help staff fill a temporary (less than a year) need from within their ranks. By this, the “fellow” can be paid for a time and then return to the ranks of the volunteer community.

Remember that volunteers need to know their efforts are valuable. The organization needs to build and maintain recognition systems for volunteers. These include online and in-person awards. The three motivations for engagement are money, love, and glory. When it comes to volunteers, if you are stingy with the glory, don’t expect any love. And when you let the community add to their own glory, then you can stand back and watch new leaders emerge and know your virtual organization is healthy and growing.

Image Credit: Used on CC license. Photographer: Leo Reynolds on Flickr

Unintended Consequences Mock our Best Efforts

The dog was just a puppy, and it came rocketing across the street with its tail down. The dog’s owner, rummaging in his garage, the door open, yells out to dog. It’s some kind of lab mix and it jumps up on us with joy. We are mindful of the traffic on the street, and corral the pup by its collar. The owner trots over and we pass the dog back to him.

“Is it a lab?” my wife asked.

“Some kind of mix,” he said. “I got him from a shelter. They don’t euthanize here, so we went down to Riverside where they do, and rescued him.”

My wife has volunteered for years at the local Humane Society, where they struggle to find owners for their orphaned pups and kittens. Their pledge to not euthanize was designed to reassure locals of a mutual responsibility to manage their pets. Unintentionally, the Humane Society has also “rescued” their charges from death, and by doing so has removed that action from the scope of the people who come in to find a pet.

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The local blood bank in Santa Barbara ran as a non-profit organization for decades, as a vital partner in local health and medical services. One day it announced that it was selling its operation to a for-profit blood services organization that would help manage the blood supply with new organizational tools and greater funding for new technologies.

Within a month, the number of  blood donors to the blood bank fell to the point where it was in danger of failing both economically and in its roll to provide for the local demand. Soon after, the blood bank resumed its operation as a non- profit organization, and the volunteers returned.

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A large, federal agency funded digital library effort struggled for years to achieve greater impact. During this time, the project was run by a funded core of organizations. They had originally drawn up a community governance plan, but this had never been implemented. A cadre of volunteers, people who shared the vision of the effort, soldiered on with committees and working groups, but nothing seemed to gel. The agency provided some additional funding for new work, and the project parceled out these funds to a handful of former volunteers. Almost immediately, the remaining volunteers stopped volunteering, and the entire effort was soon defunded. One might argue that it was not the presence of money, but the lack of community that doomed the project, however, the impact of money was immediate and damaging.

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The presence of money can interrupt the work of a volunteer community in unintended ways. But these do not need to be unexpected. If money is made available, it needs to be managed by the volunteers (they need to have a say in the budget), and it needs to support their voluntary efforts, not pay them for the same work.

As for the unintended (perhaps even perverse)  impact of not euthanizing stray pets; instead of, say, holding mock executions to give people the joy of rescue, there might be opportunities to advertise the burden of maintaining these pets, and the need for them to have real homes.

Photo Credit: Stephen Poff on Flickr

Opening up the Virtual Democracy Blog

This blog has been focused on conversations about society on the web. As we spend more and more hours hooked into socially networked media feeds and opportunities to interact with others who are otherwise strangers, we need to look at the quotient of the time our own voices matter in this mix. Having a say in the place where we dwell is as important on the web as it is in our towns and families. This thread of conversation will remain a part of the blog. At the same time there are a number of other questions concerning how information and knowledge are generated and controlled, that we, the cybersocialstructure team want to open up to a wide range of conversations. So, expect good things to come.

Photo Credit: aurelio.asian on Flickr